Applying a Bump map to a Car Paint Shader

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Applying a Bump map to a Car Paint Shader

Postby hda007 on Fri 23. Jan 2009, 21:47

So this mental ray shader has no input for a Bump Map. Is there a procedure to skirt around this technicality and maybe build it using other components with the mi_car_paint_phen as the color?

What should I use to assign it to its polygonal counterpart?

~Render Fiend
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Re: Applying a Bump map to a Car Paint Shader

Postby m@yaman on Sun 25. Jan 2009, 06:43

Hi,
here we go :)

http://forums.thegnomonworkshop.com/sho ... php?t=1650
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Re: Applying a Bump map to a Car Paint Shader

Postby hda007 on Thu 29. Jan 2009, 17:46

So where can I find this bump_combiner node? It's not a material in '09, is there a download or plugin to have this available or are there any other shortcuts to do the same thing this node is doing?
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Re: Applying a Bump map to a Car Paint Shader

Postby m@yaman on Thu 29. Jan 2009, 18:44

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Re: Applying a Bump map to a Car Paint Shader

Postby hda007 on Tue 10. Feb 2009, 16:15

hey thanks for everything, that worked out well =D
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Re: Applying a Bump map to a Car Paint Shader

Postby nmpstudio23 on Mon 16. Feb 2009, 04:03

Hello. My name is Rod. I am looking for someone who wants to create the animation of a feature film I did. It's a thrillers I shot in a green screen studio. I did it by myself. With no money and the help of wonderful new actors. I had no crew at all, it was only me. So I am looking for an artist who understand this and can make it for the credits and the copy. Sorry. I know how valuable is your work but I am also trying to make it, so I've been working for free for too long to reach my goals. I am located in Los Angeles, Ca. You can contact me for more info at nmpstudio23@yahoo.com Thank you so much.
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Re: Applying a Bump map to a Car Paint Shader

Postby m@yaman on Sat 21. Feb 2009, 00:33

Not that nice hijacking someones thread :D

create one here
viewforum.php?f=20

(I know just the principles of animation)
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