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What do you prefer 7.0 or 8.0 and up |
7.0 / alias |
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25% |
[ 1 ] |
8.0 up / autodesk |
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75% |
[ 3 ] |
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Total Votes : 4 |
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liger13
Joined: 18 Feb 2007 Posts: 17
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Posted: Sun 18 Feb, 2007 05:09 Post subject: 7.0 vs 8.0 and up |
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i was wondering what your guys thoughts were on maya 8.0 and up, sence it switched companies.... and if you liked the change? _________________ I look up from my computer at God's beautiful sky. Then I wonder, wheres my roof? |
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TruB
Joined: 15 Feb 2007 Posts: 23 Location: Sweden
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Posted: Sun 18 Feb, 2007 16:05 Post subject: |
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haventried it yet so im pretty clueless _________________ Join #LM.com @ Quakenet. for live discussions.
We are building the future with Maya. |
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liger13
Joined: 18 Feb 2007 Posts: 17
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Posted: Sun 18 Feb, 2007 16:25 Post subject: |
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i dont like the new interface with the create polygons tools... u actually have to drawn it out on the plane(like in 3ds max) then go back and set its input. rather annoying to me _________________ I look up from my computer at God's beautiful sky. Then I wonder, wheres my roof? |
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Aikiman
Joined: 17 Feb 2007 Posts: 12
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Posted: Tue 20 Feb, 2007 05:00 Post subject: |
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I think Maya8.5 and future releases will start to make some leaps in Mayas ability to produce some astounding results in terms of dynamics anyway. To start off with you can now code with Python, not that I know how to but this is certainly an advantage. Also 8.5 has an a new inbuilt solver called Nucleus which the new nCloth is based on. I've used nCloth a little bit and it seems a lot more user friendly than MAyas current cloth from previous. You can create thyings like pressurised tyres that bounce for example and it solves more quickly as well, apparently doesn't bomb when interpenetrations occur. Because of this new intergated Nucleus framework, you'll find that future releases will base a lot of their dynamic solving around it, so look out! Fingers crossed anyway
Last edited by Aikiman on Tue 20 Feb, 2007 20:50; edited 1 time in total |
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liger13
Joined: 18 Feb 2007 Posts: 17
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Posted: Tue 20 Feb, 2007 05:05 Post subject: |
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so all new fun stuff ill never use
i really only use maya now for polygonal models and texturing along with anymation. _________________ I look up from my computer at God's beautiful sky. Then I wonder, wheres my roof? |
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Aikiman
Joined: 17 Feb 2007 Posts: 12
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Posted: Tue 20 Feb, 2007 20:44 Post subject: |
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If you've ever used Mayas previous rigid body solver, it sucks the big fat one! It dies as soon as it has any interpenetration errors which happens ALL the time! So any improvement in this area gets the big thumbs up from me. |
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liger13
Joined: 18 Feb 2007 Posts: 17
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Posted: Tue 20 Feb, 2007 22:56 Post subject: |
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so i guess 8.5 is better...
anyone know how to turn off the draw polygon tool thing? _________________ I look up from my computer at God's beautiful sky. Then I wonder, wheres my roof? |
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boris Administrator
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Joined: 08 Feb 2007 Posts: 17
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Posted: Wed 21 Feb, 2007 09:37 Post subject: |
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unfortunately I´m still using 8.0
Have to upgrade as soon as possible. I´ve seen nCloth - they work great !! (much faster than the old Cloth-module)
Boris |
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