Digital Tutors: Body Mechanics and Animation in Maya: Pulling Objects


Easily learn proper body mechanics for creating believable animations with over 5 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.






  • Body Mechanics Overview of Pulling Objects
  • Driving Force Through Upper-body Animation
  • Compensating Body Motion for Mass of Objects
  • Animating Believable Weight and Tension
  • Utilizing Storyboards for Pre-vis
  • Backwards Locomotion
  • Adjusting Performance Through Timing & Spacing
  • Roughing-in Animation Through Blocking
  • Adding Follow-through, Arcs, and Overlapping
  • Exaggerating Poses for Dynamic Movement
  • Adjusting Keyframes in Graph Editor
  • Understanding Weighted Tangency & Free Tangent Weights
  • Optimizing Workflow with Character Sets

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