Essential Renderman Fast |
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This volume is a practical introduction to producing images using a RenderMan renderer, and getting the most from RenderMan. You will gain access to the power of RenderMan, which has previously only been available to the elite of the Computer Graphics community! With plenty of illustrations and hands-on examples, Ian Stephenson: gives an overview of RenderMan; explains how scenes are described; illustrates (among other things) how to create surfaces, color, lighting, shadows, and depth of field, using RIB and the C API; introduces the techniques involved in creating and applying textures and shading.
Author: Ian Stephenson ISBN: 1852336080 Go to Amazon |
Advanced RenderMan: Creating CGI for Motion Pictures |
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More powerful and inspiring than the superheroes it moves on the big screen, the RenderMan 3-D graphics engine pushes animation toward the photorealistic as anyone who has seen A Bug's Life, The Iron Giant, or the Toy Story can attest.Advanced RenderMan, written by two long-time employees of Pixar Animation and early participants who helped define the RenderMan standard, is a clear, concise, and technical exploration of this computer graphics and animation rendering tool. The first section introduces RenderMan, computer graphics concepts, and mathematics, followed by a section on "Scene Description." This includes chapters on "Describing Models and Scenes in RenderMan" and "Handling Complexity in Photorealistic Scenes."
Author: Anthony A. Apodaca, Larry Gritz ISBN: 1558606181 Go to Amazon |
The Renderman Companion: A Programmer's Guide to Realistic Computer Graphics |
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This important book is designed as a tutorial for graphics programmers and provides a strong introduction to using RenderManTM, software developed by Pixar, the computer graphics division of Lucasfilm, Ltd. It provides the reader with the information necessary to start generating impressive images that convincingly compete with photography.
Author: Steve Upstill ISBN: 0201508680 Go to Amazon |
Digital Cinematography & Directing |
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Cinematography and Directing is unlike any other cinematography or directing book you've seen. This book was written entirely for 3D animators. Based on real-world photographic and cinematic principles, it teaches you essential skills and concepts that you can apply to any industry 3D application, such as LightWave 3D, Softimage XSI, 3ds max, CINEMA 4D, Maya, and other leading programs. This book does not focus on using software but rather teaches you how to understand and use the camera within your 3D application.
Author: Dan Ablan ISBN: 0735712581 Go to Amazon |