Maya Character Creation: Modeling and Animation Controls, First Edition

Maya Character Creation: Modeling and Animation Controls, First Edition A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used foreach step in the process are presented in each chapter, followed by manyhands-on exercises. NURBS, polygon, and subdivision surface modelingtechniques are shown for creating the character's skin, and skeleton-basedanimation controls are covered in detail. You will learn how a character'sskin should deform when the skeletal joints and muscles move. AdvancedMEL scripted animation controls are also covered extensively.

Author:  Chris Maraffi
ISBN:  0735713448

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The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas

The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas Animation is one of the hottest and most creative areas of film-making and the master animator who bridges the old generation and the new is Richard Williams. During his 40 years in the business, Williams has been one of the true innovators and serves as the link between the golden age of animation by hand and the computer animation successes. Perhaps even more importantly, though, has been his dedication to passing along his knowledge to a new generation of animators so that they in turn can push the medium in new directions. In this book, based on his animation masterclasses in the US and across Europe and attended by animators from the Walt Disney Company, PIXAR, DreamWorks, Blue Sky and Warner Bros, Williams provides the underlying principles of animation that every animator - from beginner to expert, classic animator to computer animator whiz - needs...

Author:  Richard Williams
ISBN:  0571202284

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Maya Character Animation

Maya Character Animation Maya Character Animation is a one-of-a-kind book featuring more than 800 pages of full-color, step-by-step, heavily illustrated Maya instruction. It was written with beginning and intermediate Maya animators in mind--students and professionals who have already familiarized themselves with the Maya interface and basic Maya techniques. Topics covered include subdivision and polygon modeling, subdivision surface mapping, subdivision surface character modeling, NURBS modeling, facial expression,...

Author:  Jaejin Choi
ISBN:  0782141714

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The Artist's Complete Guide to Facial Expression

The Artist's Complete Guide to Facial Expression This book is probably one of the most complete documents currently available that deal with facial expressions. Consisting of three parts, the author leads the readers from the structure of the head, the muscles of expression, to the six basic expressions, such as sadness, anger, joy, to name a few. Frequently referring to the works of the Old Masters, the author has done a good job presenting to the readers the greatness of their masterpieces that went beyond the superficial 'just a beautiful face' level of appreciation.

Author:  Gary Faigin
ISBN:  0823016285

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