UV Mapping for Games |
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UV layout is one of the most important skills of the game modeler. Unlike high poly modeling, game UVs are given limited texture space. It is important to use that space in the most efficient manner, while minimizing seams and distortion. How you project and arrange your UVs can greatly impact the look of the model and the time it takes to paint your textures. This lecture will cover the tools and techniques necessary to create efficient UV maps.
Instructor: Mayan ESCALANTE Gnomon Product Code: mes03 Go to Gnomon Product Page |
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Body Modeling for Games |
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Creating characters for games presents many challenges for the 3D artist. Issues such as poly count, flexibility of the rig, art direction, and the game environment itself will dictate the final look of the character. In this DVD, Mayan continues from the head model and design used in Head Modeling for Games, demonstrating the tools and techniques used to create low polygon characters. Topics such as working from a concept design, poly count, scripts, props and topology are discussed.
Instructor: Mayan ESCALANTE Gnomon Product Code: mes02 Go to Gnomon Product Page |
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Head Modeling for Games |
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3D game artists are faced with certain restrictions when creating models for use in real-time. Game hardware, art direction and development time all have an impact. It is the challenge of the 3D artist to make interesting and visually believable characters while dealing with these restrictions. This DVD covers the creation of a low polygon model of a head for a game environment. Topics such as polygon component modeling, poly count, scripts and facial anatomy are discussed.
Instructor: Mayan ESCALANTE Gnomon Product Code: mes01 Go to Gnomon Product Page |
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Maya Cloth 101: Fundamentals |
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The demand for computer simulated clothing is rising with the increased production of computer animated films as well as character-driven effects sequences in live-action movies. One of the most powerful tools for creating digital clothing and simulations is Maya's cloth module. Maya Cloth is a cloth modeler and simulator that aids artists in creating realistic and stylized animated cloth for characters, creatures, or other visual effects. The aim of this DVD is to introduce you to the fundamentals of working with Maya Cloth through a series of examples and walkthrough exercises.
Instructor: Mark E.A. de Sousa Gnomon Product Code: mde01 Go to Gnomon Product Page |
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